Paul Carstens
Paul Carstens
3D Artist
Paris, France

About

3D artist specializing in props and environment art.

Resume PDF

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Skills

Digital PaintingRendering3D Modeling3D VisualizationDigital SculptingLightingTexturingPBR TexturingRiggingGame Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Substance Painter
Substance Painter
Substance Designer
Substance Designer
3DCoat
3DCoat
xNormal
xNormal
Marvelous Designer
Marvelous Designer
Arnold
Arnold
V-Ray
V-Ray
mental ray
mental ray
Marmoset Toolbag
Marmoset Toolbag

Reel

Productions

  • Crayta hero logo
    • Video Game
      Crayta
    • Year
      2019
    • Role
      3D Artist
    • Company
      Crayta
  • Pirates
    • Mobile Game
      Sky-Pirates!
    • Year
      2018
    • Role
      Lead 3D Artist
    • Company
      Project Coin
  • Untitled 2
    • Mobile Game
      Hellboy
    • Year
      2018
    • Role
      Lead 3D Artist
    • Company
      Blablabla Studios
  • Untitled 1
    • Mobile Game
      Fortunes of Asgard
    • Year
      2018
    • Role
      Lead 3D Artist
    • Company
      Blablabla Studios
  • Games app docmcstuffins 1 48afb3fa
    • Mobile Game
      Disney Doc McStuffins
    • Year
      2017
    • Role
      3D Artist
    • Company
      Disney
  • Fruit blast skillzz gaming
    • Mobile Game
      Fruit Blast
    • Year
      2016
    • Role
      Lead 3D Artist
    • Company
      Skillzz
  • Bbbs120x150 ae
    • Mobile Game
      The Ante Engine
    • Year
      2014
    • Role
      3D Artist
    • Company
      Odobo

Experience

  • 3D Artist at Pretty Simple Games
    Paris, France
    March 2018 - Present

  • 3D Artist at Dekogon
    May 2019 - Present

  • 3D Artist at Balisti Studios
    Cape Town, South Africa
    November 2017 - March 2018

    Ongoing freelance/contract work.

  • Lead 3D Artist at Bla Bla Bla Studios
    Cape Town, South Africa
    January 2013 - February 2018

    Lead 3D artist in charge of environment and character creation, including modeling, texturing, rigging lighting and rendering.

  • 3D Artist (Internship) at Thoroughtec Simulation
    Durban, South Africa
    December 2012 - January 2013

    3D artist internship developing assets for real-time simulation and training.